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First impressions: ‘Rayman Raving Rabbids’
The Nintendo Wii has a few great games out of the gate (“Wii Sports,” purportedly “Zelda”), but “Rayman Raving Rabbids” is the first one that’s made me genuinely gleeful.
It’s a collection of mini games with a threadbare story line featuring Rayman to connect them, but the villainous “Rabbids” of the game are so hilarious and the games themselves so inspired (using the Wiimote to draw food that the rabbids then eat; hurling a cow as a shotput) that you can’t help but admire the crazy ingenuity that went into this showcase title. An end-of-stage battle involving plungers and a “Mad Dog McCree”-like shooting interface is loads of fun.
It’s definitely a pick-up-and-play kind of game with on-screen instructions before each challenge. You won’t get that kind of help from a game like “WarioWare Inc.” where part of the challenge is to figure out what you’re supposed to do before the mini-game is over.
My wife and I only got to play “Rayman” for about an hour last night, but already it feels like a keeper. We’ll see if the length of its gameplay (my guess would be it’s on the short side) becomes a factor.
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